A cabinet of ideas at the edges of science, perception, and play.Thoughtful choices. Clear sources.

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interesting question.

What makes an avatar unsettling? Why does a fractal repeat? Let one question lead to another, then choose a book that gives your curiosity somewhere to go.

109 catalogue titles. Plenty of places to begin.
Kinematics and Dynamics — cover
Quickstart Guide to Game Design — cover
WebGPU Development Pixels: Shader Programming — cover
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A daily selection through the lens of Curiosity Killed the Cat.

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Kinematics and Dynamics — cover

Books

Kinematics and Dynamics

One of the most challenging tasks in simulation systems is the generation and coordination of efficient and accurate kinematics and dynamic…

127 pages2020

The reading view

An idea worth picking up.

Fresh perspectives on books that open new directions.

Reviews & insights

Curiosity Killed the Cat / The reading view

This is where the interesting questions begin.

12 Games of Christmas

If Programming keeps catching your attention, “12 Games of Christmas” is a title to put on your radar. Its listed scope opens a worthwhile conversation about Beginner Coding. Games bring rules, feedback, and interaction into a single working experience. Give the reading a playful destination: one mechanic or interaction that you can explain, change, and share. Follow the most surprising question first. Sketch an explanation, imagine an alternative, and see what you would need to distinguish them. The best part of an interesting subject is often the next question it unlocks. Pick a question. Open a book. See where it takes you.
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Curiosity Killed the Cat / The reading view

Let one idea lead to the next.

JavaScript is NOT a Toy

Looking for a new direction in Web Development & Design? “JavaScript is NOT a Toy” makes a persuasive case for giving the subject your attention. Bring a specific question and turn the reading into a purposeful exploration. JavaScript gives an idea a place to become interactive. Choose a small behaviour you want to build, keep the inputs and outputs visible, and use that goal to connect explanation with practice. Follow the most surprising question first. Sketch an explanation, imagine an alternative, and see what you would need to distinguish them. The best part of an interesting subject is often the next question it unlocks. Pick a question. Open a book. See where it takes you.
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Curiosity Killed the Cat / The reading view

For the question you cannot leave alone.

Beginner's Guide to Game Animation Programming

If Animation Programming keeps catching your attention, “Beginner's Guide to Game Animation Programming” is a title to put on your radar. Its listed scope opens a worthwhile conversation about C/C++ Programming. Graphics and compute APIs reward a clear view of resources, execution, and dependencies. Keep one small rendering or compute goal in mind and draw the steps it needs before extending the example. Follow the most surprising question first. Sketch an explanation, imagine an alternative, and see what you would need to distinguish them. The best part of an interesting subject is often the next question it unlocks. Save it for the next time you want to follow the idea further.
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Why are these ideas connected?

Write an observation connected to one of the topics. List two possible explanations and the evidence that would help you tell them apart.

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